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Their main use to the player, outside of the story reasonings, was to provide a hint system to help guide the player if they spend too long in one area and need help finding where to go next. THE LAST OF US PART 2 REVIEW SCORES PLUSI never saw my AI doing anything stupid or wasting time, plus they were always at least a little helpful in combat. It does have a solid set up for organizing your weapons how you would find most suitable and it is even more improved on the controls tightness and player-driven style than the first title was.ĪI is a big thing in the game as well as you will find yourself partnered with somebody a lot of times. THE LAST OF US PART 2 REVIEW SCORES UPGRADEI did like how smooth the gun handling felt and when you would upgrade the gun or character to have better handling, less recoil, more damage, or whatever it may be, you could actually notice a difference. Scrap metal for upgrading your weapons when you find a workbench, Supplements for upgrading your character with one of many traits, Notes for story clues and safe codes, and Collectibles trading cards for Ellie and coins for Abby. Overall, there are a few main things you are looking for aside from crafting materials. These safes contain tons of material and occasionally a recipe book to let you learn to craft something new. You can’t always just look for numbers and have to at least skim the notes if you hope to open each safe. Safe codes are typically found on notes sometimes directly and sometimes hidden in the words. There will be plenty of notes you can find lying around and often a safe nearby. You don’t want to forget to look around in each area though. You can also do simpler stuff, like lay prone-style on the ground in tall grass to make yourself hard to see while still making slow progress. During their combat, you can slip by without being seen. For instance, if you are being approached by a group of Wolves in the same area as a few clickers, you can throw a distraction towards the Wolves to get the clickers to begin attacking them. Sneaking was easiest in this game when more than one enemy type was around. Of course, I prefer to sneak around everybody if possible and avoid combat to save materials for the unavoidable fights. You can do anything you can think of though, from basic headshots for a quick kill to shooting a human enemy in the leg to grab them and throw them at an oncoming clicker. In fact, there were so many new ways to fight people I doubt I went through and utilized them all. There were new aspects brought in to the action though. Not to mention the general sense of investigating areas to make sure we don’t miss anything important, finding hard-to-see areas for progress, and creatively finding ways to get past both enemies and obstacles. THE LAST OF US PART 2 REVIEW SCORES HOW TOThis gave us the ability to craft items in the same way we knew how - grab material while making progress through sections and use them to craft various tools that you know how to make. But nothing will slow Ellie down from exacting her vengeance!īringing back a lot of aspects from the first game with virtually no changes was definitely a positive move. THE LAST OF US PART 2 REVIEW SCORES FULLThis trip is accompanied by Dina and is full of twists, turns, parkour, and danger. During a standard patrol with her partner, and soon girlfriend, Dina they are interrupted by another scavenger named Jesse to inform them that Joel and Tommy never checked in, indicated something happened.įollowing a short hunt and tracking to find their location, Ellie ends up witnessing a tragic incident that sends her on a quest for revenge for what a group, known as ‘Wolves,’ have done - particularly focused on Abby, the offender. StoryĪfter adjusting to their new life in Jackson, Ellie begins going on patrols as many others do to fulfill the scavenger and clean up role for their new home base. But since this isn’t a movie, the gameplay also plays a role in the review and is where there isn’t a flawless response to this aspect of the game. On top of this, they didn’t make it a choose-your-ending type game either and simply let the events unfold as they will while leaving the player to root for the side they agree with most. This game is easily among my favorites and above all, I enjoyed the story and how it made me see both sides to force me to make a moral decision on who I agreed with. However, Naughty Dog knew that not everybody agreed with the first games ending and took that into account when writing The Last of Us part 2. Hell, I didn’t even agree with the ending to the first game, but neither did some of the game’s audience. I always chose Spyro over Crash and never got into the Uncharted series. While I enjoyed the original title, I am not a huge Naughty Dog fan and instead simply consider myself a fan of The Last of Us series. As one of the more controversial games to launch in 2020, I would like to premise this review with a few notes. ![]()
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